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120px Warrior
the Iron Bulwark
Attributes Tank, DPS Armor Types Cloth, Leather, Mail, Plate, Shield
Weapon Types Bows, Crossbows, Fist, Swords (2h), Axes (2h), Maces (2h), Spears, Daggers, Staves,
Thrown, Unarmed
Races Human, Dwarf, Gnome, Night Elf, Orc, Forsaken, Tauren, Troll
Physicaldamage.png 60
Defensepower.png 100
Spellpower.png 0
Difficulty.png 100
Statistics
Health 20 Strength +3*
Mana 100 Agility 0
Stamina +2*
Intellect 0
Spirit 0
* - Denotes any major statistic.

This is the list of every Warrior ability that can be trained, learned from quests, or obtained from talents.

Abilities gained from talents are marked with an asterisk (*).

General

Name Level Effect
[Block] 1 Gives a chance to block enemy melee and ranged attacks. Requires Shield
[Dodge] 1 Gives a chance to dodge enemy melee attacks.
[Parry] 6 Gives a chance to parry enemy melee attacks. Requires Melee Weapon
20 Allows you to Dual-Wield
[Plate Mail] 40 Allows the use of plate mail, which is the sturdiest form of armor.

Arms

Name Level Effect
[Battle Stance] 1 A balanced combat stance.
[Heroic Strike] 1 A strong attack that increases melee damage by 11 and causes a high amount of threat.
[Charge] 4 Charge an enemy, generate 9 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance
[Rend] 4 Wounds the target causing them to bleed for 15 damage over 9 seconds. Requires Battle Stance/Defensive Stance
[Thunder Clap] 6 Blasts nearby enemies, increasing the time between their attacks by 10% for 10 seconds and doing 10 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Hamstring] 8 Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 seconds. Requires Battle Stance/Berserker Stance
[Heroic Strike] (Rank 2) 8 A strong attack that increases melee damage by 21 and causes a high amount of threat.
[Rend] (Rank 2) 10 Wounds the target causing them to bleed for 15 damage over 12 seconds. Requires Battle Stance/Defensive Stance
[Overpower] 12 Instantly overpowers the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance
[Heroic Strike] (Rank 3) 16 A strong attack that increases melee damage by 32 and causes a high amount of threat.
[Mocking Blow] 16 A mocking attack that causes 22 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance
[Thunder Clap] (Rank 2) 18 Blasts nearby enemies, increasing the time between their attacks by 10% for 14 seconds and doing 23 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Rend] (Rank 3) 20 Wounds the target causing them to bleed for 45 damage over 15 seconds. Requires Battle Stance/Defensive Stance
[Retaliation] 20 Instantly counterattack any enemy that strikes you in melee for 15 seconds. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation. Requires Battle Stance
[Heroic Strike] (Rank 4) 24 A strong attack that increases melee damage by 44 and causes a high amount of threat.
[Charge] (Rank 2) 26 Charge an enemy, generate 12 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance
[Mocking Blow] (Rank 2) 26 A mocking attack that causes 31 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance
[Overpower] (Rank 2) 28 Instantly overpowers the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance
[Thunder Clap] (Rank 3) 28 Blasts nearby enemies, increasing the time between their attacks by 10% for 18 seconds and doing 37 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Rend] (Rank 4) 30 Wounds the target causing them to bleed for 66 damage over 18 seconds. Requires Battle Stance/Defensive Stance
[Sweeping Strikes] 30 Your next 5 melee attacks strike an additional nearby opponent.
[Hamstring] (Rank 2) 32 Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 seconds. Requires Battle Stance/Berserker Stance
[Heroic Strike] (Rank 5) 32 A strong attack that increases melee damage by 58 and causes a high amount of threat.
[Mocking Blow] (Rank 3) 36 A mocking attack that causes 46 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance
[Thunder Clap] (Rank 4) 38 Blasts nearby enemies, increasing the time between their attacks by 10% for 22 seconds and doing 55 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Heroic Strike] (Rank 6) 40 A strong attack that increases melee damage by 80 and causes a high amount of threat.
[Mortal Strike] 40* A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
[Rend] (Rank 5) 40 Wounds the target causing them to bleed for 98 damage over 21 seconds. Requires Battle Stance/Defensive Stance
[Overpower] (Rank 3) 44 Instantly overpowers the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance
[Charge] (Rank 3) 46 Charge an enemy, generate 12 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance
[Mocking Blow] (Rank 4) 46 A mocking attack that causes 71 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance
[Heroic Strike] (Rank 7) 48 A strong attack that increases melee damage by 111 and causes a high amount of threat.
[Mortal Strike] (Rank 2) 48 A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
[Thunder Clap] (Rank 5) 48 Blasts nearby enemies, increasing the time between their attacks by 10% for 26 seconds and doing 82 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Rend] (Rank 6) 50 Wounds the target causing them to bleed for 126 damage over 21 seconds. Requires Battle Stance/Defensive Stance
[Hamstring] (Rank 3) 54 Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 seconds. Requires Battle Stance/Berserker Stance
[Mortal Strike] (Rank 3) 54 A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
[Heroic Strike] (Rank 8) 56 A strong attack that increases melee damage by 138 and causes a high amount of threat.
[Mocking Blow] (Rank 5) 56 A mocking attack that causes 93 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance
[Thunder Clap] (Rank 6) 58 Blasts nearby enemies, increasing the time between their attacks by 10% for 30 seconds and doing 103 damage to them. Will affect up to 4 targets. Requires Battle Stance
[Mortal Strike] (Rank 4) 60 A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
[Overpower] (Rank 4) 60 Instantly overpowers the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance
[Rend] (Rank 7) 60 Wounds the target causing them to bleed for 147 damage over 21 seconds. Requires Battle Stance/Defensive Stance

Fury

Name Level Effect
[Battle Shout] 1 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 15. Lasts 2 minutes.
[Battle Shout] (Rank 2) 12 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 2 minutes.
[Demoralizing Shout] 14 Reduces the melee attack power of all enemies within 10 yards by 35 for 30 seconds.
[Cleave] 20 A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally.
[Intimidating Shout] 20 The warrior shouts, causing the target enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 seconds.
[Piercing Howl] 20* Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 seconds.
[Battle Shout] (Rank 3) 22 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 55. Lasts 2 minutes.
[Demoralizing Shout] (Rank 2) 24 Reduces the melee attack power of all enemies within 10 yards by 55 for 30 seconds.
[Execute] 24 Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance
[Challenging Shout] 26 Forces all nearby enemies to focus attacks on you for 6 seconds.
[Berserker Stance] 30 An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.
[Cleave] (Rank 2) 30 A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally.
[Death Wish] 30* When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 seconds
[Intercept] 30 Charges an enemy, causing 25 damage and stunning it for 3 seconds. Requires Berserker Stance
[Slam] 30 Slams the opponent, causing weapon damage plus 32.
[Battle Shout] (Rank 4) 32 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 85. Lasts 2 minutes.
[Berserker Rage] 32 The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 seconds. Requires Berserker Stance
[Execute] (Rank 2) 32 Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance
[Demoralizing Shout] (Rank 3) 34 Reduces the melee attack power of all enemies within 10 yards by 70 for 30 seconds.
[Whirlwind] 36 In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.
[Pummel] 38 Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds. Requires Berserker Stance
[Slam] (Rank 2) 38 Slams the opponent, causing weapon damage plus 43.
[Bloodthirst] 40* Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 seconds.
[Cleave] (Rank 3) 40 A sweeping attack that does your weapon damage plus 18 to the target and his nearest ally.
[Execute] (Rank 3) 40 Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance
[Battle Shout] (Rank 5) 42 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 130. Lasts 2 minutes.
[Intercept] (Rank 2) 42 Charges an enemy, causing 45 damage and stunning it for 3 seconds. Requires Berserker Stance
[Demoralizing Shout] (Rank 4) 44 Reduces the melee attack power of all enemies within 10 yards by 105 for 30 seconds.
[Slam] (Rank 3) 46 Slams the opponent, causing weapon damage plus 68.
[Bloodthirst] (Rank 2) 48 Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 13 health. This effect lasts 8 seconds.
[Execute] (Rank 4) 48 Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance
[Cleave] (Rank 4) 50 A sweeping attack that does your weapon damage plus 32 to the target and his nearest ally.
[Recklessness] 50 The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 seconds, but all damage taken is increased by 20%. Requires Berserker Stance
[Battle Shout] (Rank 6) 52 The warrior shouts, increasing the melee attack power of all party members within 20 yards by 185. Lasts 2 minutes.
[Intercept] (Rank 3) 52 Charges an enemy, causing 65 damage and stunning it for 3 seconds. Requires Berserker Stance
[Bloodthirst] (Rank 3) 54 Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 17 health. This effect lasts 8 seconds.
[Demoralizing Shout] (Rank 5) 54 Reduces the melee attack power of all enemies within 10 yards by 140 for 30 seconds.
[Slam] (Rank 4) 54 Slams the opponent, causing weapon damage plus 87.
[Execute] (Rank 5) 56 Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance
[Pummel] (Rank 2) 58 Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds. Requires Berserker Stance
[Cleave] (Rank 5) 60 A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally.

Protection

Name Level Effect
[Bloodrage] 10 Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 seconds. The warrior is considered in combat for the duration.
[Defensive Stance] 10 A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
[Sunder Armor] 10 Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds.
[Taunt] 10 Taunts the target to attack you, but has no effect if the target is already attacking you.
[Shield Bash] 12 Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance
[Revenge] 14 Instantly counterattack an enemy for 12 to 14 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance
[Shield Block] 16 Increases the chance to block by 75% for 5 seconds, but will only block 1 attack. Requires Defensive Stance
[Disarm] 18 Disarm the enemy's weapon for 10 seconds. Requires Defensive Stance
[Last Stand] 20* When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
[Sunder Armor] (Rank 2) 22 Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds.
[Revenge] (Rank 2) 24 Instantly counterattack an enemy for 18 to 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance
[Shield Wall] 28 Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 seconds. Requires Defensive Stance
[Concussion Blow] 30* Stuns the opponent for 5 seconds.
[Shield Bash] (Rank 2) 32 Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance
[Revenge] (Rank 3) 34 Instantly counterattack an enemy for 25 to 31 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance
[Sunder Armor] (Rank 3) 34 Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds.
[Shield Slam] 40* Slam the target with your shield, causing 225 to 236 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat.
[Revenge] (Rank 4) 44 Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance
[Sunder Armor] (Rank 4) 46 Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds.
[Shield Slam] (Rank 2) 48 Slam the target with your shield, causing 264 to 276 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat.
[Shield Bash] (Rank 3) 52 Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance
[Revenge] (Rank 5) 54 Instantly counterattack an enemy for 64 to 78 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance
[Shield Slam] (Rank 3) 54 Slam the target with your shield, causing 303 to 317 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat.
[Sunder Armor] (Rank 5) 58 Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds.
[Shield Slam] (Rank 4) 60 Slam the target with your shield, causing 342 to 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat.
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