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Player vs. Environment, commonly referred to as PvE by most online games and gamers, is the player-controlled character (you) competing against the game world and its computer-controlled denizens, as opposed to Player vs Player. To the PvE focused player the primary challenge comes from tough mobs like instance bosses rather than other player characters.

Additional notes
  • Player vs. Environment is the dominant form of MMORPG games.
  • Blizzard refers to PvE servers as "Normal" servers.
  • Also incorrectly known as "Player vs. Everything/Everyone".
  • In some online games, PvE is known as Player versus Monster (PvM for short).

PvE also refers to the PvE type of realms which are realms where "consensual combat" generally prevails. This means most players will only engage in PvP combat if they choose or do some action that enables their PvP flag.

See PvP flag for more information.

PvE realms

Pros and cons of PvE realms

Pros

  • Some players feel that PvE (Normal) realms are too easy and don't go hard enough on players to compete. They think it's boring when there's no chance for random player vs. player combat and that PvP realms by contrast are much more exciting and risky. The term "carebear" is used for players on PvE servers and/or the PvE servers themselves by some players.
  • If you prefer Alliance-favored population imbalance, research has shown that the population of PvE realms are much more prone to be Alliance weighted, with population ratios often hovering around 2:1. [citation needed]
  • Such distasteful practices like corpse camping, ganking, and griefing tend to be less prevalent.

Cons

  • Some players feel that PvE (Normal) realms are too easy and don't go hard enough on players to compete. They think it's boring when there's no chance for random player vs. player combat and that PvP realms by contrast are much more exciting and risky. The term "carebear" is used for players on PvE servers and/or the PvE servers themselves by some players.
  • Less motivation for grouping, since solo play is much easier. Contested territories in PvP realms encourage group play since guarding and holding farming, questing and resource sites requires more coordination.
  • If you prefer more population balance, research has shown that the population of PvE realms are much more prone to be Alliance weighted, with population ratios often hovering around 2:1.
  • Any player can quest / grind their way to 60, without learning many of the fundamental skills of their class or gameplay, and arrive at level 60, with little to no clue of how to run an instance, raid, or PvP (see huntard or loladin).

See also

External links

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