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Nature's Grasp
Spell nature natureswrath
  • Nature's Grasp
  • 1 min cooldown
  • Instant cast
  • While active, any time an enemy strikes the caster they will become afflicted by Entangling Roots. 1 charge. Lasts 45 sec.
Usable by
ClassDruid
Properties
TypeUtility, Defensive
SchoolNature
Cooldown1 min (GCD 1.5 sec)
Level required52
Related buff
Spell nature natureswrath
  • Magic
  • Nature's Grasp
  • Melee damage you take will entangle the enemy.
  • Duration: 45 seconds
Related debuff
Spell nature stranglevines
  • Magic
  • Entangling Roots
  • Rooted.
  • Duration: 27 seconds

Nature's Grasp is a druid ability learned at level 52. It is a buff that gives melee attackers a 100% chance of being afflicted with Entangling Roots.

Notes[]

  • Procs off melee only, does not proc off spells or ranged attacks.
  • Entangling Roots can be resisted - so even when Nature's Grasp procs, it can fail to have an effect.

Tips and tactics[]

  • This spell is very useful against melee attackers in PvE or against Warriors and Rogues in PvP.
  • Activate this spell when running away. Often the attacker will be rooted and unable to follow.
  • This spell is also useful for gaining range against a Shaman to use Innervate.
  • It is entirely impractical for raiding if the druid is not a tank, given that 1) the scariest mobs are immune and 2) the Druid shouldn't aggro away from a tank, 3) the Druid is not likely to survive a single hit, and 4) a rooted mob will turn to attack other people in range, regardless of aggro, potentially killing others in addition to the casting druid. There are, however, a rare few applications, for example when dealing with blood beasts in the Deathbringer Saurfang fight.
  • Can also be cast in Cat, Bear, Tree of Life, and Moonkin forms.

Patch changes[]

  • Template:Patch 3.3.3
  • Template:Patch 3.2.0
  • Template:Patch 3.0.2
  • Template:Patch 2.1.0

External links[]


es:Trabazón con la Naturaleza

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