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--[[--------------------------------------------------------------------------

Copyright (c) 2007, James Whitehead II  

All rights reserved.

  

WowLua is an interactive interpreter for World of Warcraft


]]--



local addon = ...

local version = GetAddOnMetadata("WowLua", "Version") or "SVN"

WowLua = {

VERSION = "WowLua v" .. version .. " Interactive Interpreter",

queue = {},

queuePos = 0,

}

local L = WowLuaLocals



WowLua_DB = {

pages = {

[1] = {name = format(L.NEW_PAGE_TITLE, 1), content = "", untitled = true}

},

currentPage = 1,

untitled = 2,

fontSize = 14,

}



local DB = {}



local eframe = CreateFrame("Frame")

eframe:RegisterEvent("ADDON_LOADED")

eframe:SetScript("OnEvent", function(self, event, ...)

if event == "ADDON_LOADED" then

    local arg1 = ...

    if arg1 == addon then

        if WowLua_DB.fontSize then

            local file, height, flags = WowLuaMonoFont:GetFont()

            WowLuaMonoFont:SetFont(file, WowLua_DB.fontSize, flags)

        end

    end

end

end)



function WowLua:CreateNewPage()

local name = format(L.NEW_PAGE_TITLE, WowLua_DB.untitled)

WowLua_DB.untitled = WowLua_DB.untitled + 1

local entry = {

name = name,

content = "",

untitled = true

}

table.insert(WowLua_DB.pages, entry)

WowLua_DB.currentPage = #WowLua_DB.pages

return entry, #WowLua_DB.pages

end



function WowLua:GetNumPages()

return #WowLua_DB.pages

end



function WowLua:SavePage(num, content)

local entry = WowLua_DB.pages[num]

entry.content = content

end



function WowLua:RenamePage(num, name)

local entry = WowLua_DB.pages[num]

entry.name = name

entry.untitled = nil

end



function WowLua:DeletePage(num)

table.remove(WowLua_DB.pages, num)

end



function WowLua:LockPage(num, locked)

local entry = WowLua_DB.pages[num]

entry.locked = locked

end



function WowLua:IsPageLocked(num)

local entry = WowLua_DB.pages[num]

return entry.locked

end



function WowLua:GetCurrentPage()

local page = WowLua_DB.currentPage

return page, WowLua_DB.pages[page]

end



function WowLua:SelectPage(id)

if type(id) == "number" then

WowLua_DB.currentPage = id

return WowLua_DB.pages[id], id

elseif type(id) == "string" then

for idx,entry in ipairs(WowLua_DB.pages) do

if entry.name == id then

WowLua_DB.currentPage = idx

return entry, idx

end

end

end

end



local function wowpad_print(...)

local out = ""

for i=1,select("#", ...) do

-- Comma seperate values

if i > 1 then

out = out .. ", "

end



out = out .. tostring(select(i, ...))

end

WowLuaFrameOutput:AddMessage("|cff999999" .. out .. "|r")

end



if not print then

print = wowpad_print

end



local function processSpecialCommands(txt)

if txt == L.RELOAD_COMMAND then

ReloadUI()

return true

elseif txt == L.RESET_COMMAND then

WowLuaFrame:ClearAllPoints()

WowLuaFrame:SetPoint("CENTER")

WowLuaFrame:SetWidth(640)

WowLuaFrame:SetHeight(512)

WowLuaFrameResizeBar:ClearAllPoints()

WowLuaFrameResizeBar:SetPoint("TOPLEFT", WowLuaFrame, "BOTTOMLEFT", 14, 100)

WowLuaFrameResizeBar:SetPoint("TOPRIGHT", WowLuaFrame, "BOTTOMRIGHT", 0, 100)

return true

end

end



function WowLua:ProcessLine(text)

WowLuaFrameCommandEditBox:SetText("")



if processSpecialCommands(text) then

return

end



-- escape any color codes:

local output = text:gsub("\124", "\124\124")



WowLuaFrameOutput:AddMessage(WowLuaFrameCommandPrompt:GetText() .. output)



WowLuaFrameCommandEditBox:AddHistoryLine(output)



-- If they're using "= value" syntax, just print it

text = text:gsub("^%s*=%s*(.+)", "print(%1)")



-- Store this command into self.cmd in case we have multiple lines

if self.cmd then

self.cmd = self.cmd .. "\n" .. text

self.orig = self.orig .. "\n" .. text

else

self.cmd = text

self.orig = text

end



-- Trim the command before we run it

self.cmd = string.trim(self.cmd)



-- Process the current command

local func,err = loadstring(self.cmd)



-- Fail to compile?  Give it a return

-- Check to see if this just needs a return in front of it

if not func then

local newfunc,newerr = loadstring("print(" .. self.cmd .. ")")

if newfunc then

func,err = newfunc,newerr

end

end



if not func then

-- Check to see if this is just an unfinished block

if err:sub(-7, -1) == "'<eof>'" then

-- Change the prompt

WowLuaFrameCommandPrompt:SetText(">> ")

return

end



WowLuaFrameOutput:AddMessage("|cffff0000" .. err .. "|r")

self.cmd = nil

WowLuaFrameCommandPrompt:SetText("> ")

else

-- Make print a global function

local old_print = print

print = wowpad_print



-- Call the function

local succ,err = pcall(func)



-- Restore the value of print

print = old_print



if not succ then

WowLuaFrameOutput:AddMessage("|cffff0000" .. err .. "|r")

end



self.cmd = nil

WowLuaFrameCommandPrompt:SetText("> ")

end

end



function WowLua:RunScript(text)

-- escape any color codes:

local output = text:gsub("\124", "\124\124")



if text == L.RELOAD_COMMAND then 

ReloadUI()

end



-- If they're using "= value" syntax, just print it

text = text:gsub("^%s*=%s*(.+)", "print(%1)")



-- Trim the command before we run it

text = string.trim(text)



-- Process the current command

local func,err = loadstring(text, "WowLua")



if not func then

WowLuaFrameOutput:AddMessage("|cffff0000" .. err .. "|r")

return false, err

else

-- Make print a global function

local old_print = print

print = wowpad_print



-- Call the function

local succ,err = pcall(func)



-- Restore the value of print

print = old_print



if not succ then

WowLuaFrameOutput:AddMessage("|cffff0000" .. err .. "|r")

return false, err

end

end



return true

end



function WowLua:Initialize(frame)

WowLua:OnSizeChanged(frame)

table.insert(UISpecialFrames, "WowLuaFrame")

PlaySound("igMainMenuOpen");

self:UpdateButtons()

end



function WowLua:Button_OnEnter(frame)

GameTooltip:SetOwner(frame, "ANCHOR_BOTTOM");

local operation = frame:GetName():match("WowLuaButton_(.+)"):gsub("_", " ")

local tooltip = L.TOOLTIPS[operation]

GameTooltip:SetText(tooltip and tooltip.name or operation)

if tooltip then

GameTooltip:AddLine(tooltip.text, 1, 1, 1)

end

GameTooltip:Show();

end



function WowLua:Button_OnLeave(frame)

GameTooltip:Hide()

end



function WowLua:Button_OnClick(button)

local operation = button:GetName():match("WowLuaButton_(.+)")

if operation == "New" then

WowLua:Button_New(button)

elseif operation == "Open" then

WowLua:Button_Open(button)

elseif operation == "Save" then

WowLua:Button_Save(button)

elseif operation == "Undo" then

WowLua:Button_Undo(button)

elseif operation == "Redo" then

WowLua:Button_Redo(button)

elseif operation == "Delete" then

WowLua:Button_Delete(button)

elseif operation == "Lock" then

WowLua:Button_Lock(button)

elseif operation == "Unlock" then

WowLua:Button_Unlock(button)

elseif operation == "Previous" then

WowLua:Button_Previous(button)

elseif operation == "Next" then

WowLua:Button_Next(button)

elseif operation == "Run" then

WowLua:Button_Run(button)

elseif operation == "Config" then

    WowLua:Button_Config(button)

elseif operation == "Close" then

WowLua:Button_Close(button)

end

end



function WowLua:DebugQueue()

print("Current queue position: " .. self.queuePos)

for k,v in pairs(self.queue) do

print(k, v:sub(1, 20))

end

end



function WowLua:FlushQueue()

table.wipe(self.queue)

self.queuePos = 0

end



function WowLua:Queue(text)

if #self.queue == 0 then

local page, entry = WowLua:GetCurrentPage()

self.queue[1] = entry.content

self.queuePos = 1

end



if text ~= self.queue[self.queuePos] then

self.queuePos = self.queuePos+1

self.queue[self.queuePos] = text

for i=self.queuePos+1,#self.queue do

self.queue[i]=nil

end

end

end



function WowLua:GetUndoPage()

-- Before we do any "Undo", queue the current text

WowLua:Queue(WowLuaFrameEditBox:GetText())



local item = self.queue[self.queuePos-1]

if item then 

self.queuePos = self.queuePos-1

return item

end



return self.queue[self.queuePos]

end



function WowLua:GetRedoPage()

local item = self.queue[self.queuePos+1]

if item then

self.queuePos = self.queuePos+1

return item

end

return self.queue[self.queuePos]

end



function WowLua:Button_New(button)

if self:IsModified() then

-- Display the unsaved changes dialog

local dialog = StaticPopup_Show("WOWLUA_UNSAVED")

dialog.data = "Button_New"

return

end



-- Create a new page and display it

local entry, num = WowLua:CreateNewPage()



WowLuaFrameEditBox:SetText(entry.content)

WowLua:UpdateButtons()

WowLua:SetTitle(false)

WowLua:FlushQueue()

end



function WowLua:Button_Open(button)

ToggleDropDownMenu(1, nil, WowLuaOpenDropDown, button:GetName(), 0, 0)

end



function WowLua:OpenDropDownOnLoad(frame)

UIDropDownMenu_Initialize(frame, self.OpenDropDownInitialize)

end



local function dropDownFunc(button, page)

WowLua:GoToPage(page)

end



function WowLua.OpenDropDownInitialize()

UIDropDownMenu_AddButton{

text = L.OPEN_MENU_TITLE,

isTitle = 1

}



for page, entry in ipairs(WowLua_DB.pages) do

UIDropDownMenu_AddButton{

text = entry.name,

func = dropDownFunc,

arg1 = page

}

end

end



StaticPopupDialogs["WOWLUA_SAVE_AS"] = {

text = L.SAVE_AS_TEXT,

button1 = TEXT(OKAY),

button2 = TEXT(CANCEL),

OnAccept = function(self)

local name = self:GetName().."EditBox"

local button = _G[name]

local text = button:GetText()

WowLua:RenamePage(WowLua.save_as, text)

WowLua:SetTitle()

end,

timeout = 0,

whileDead = 1,

exclusive = 1,

showAlert = 1,

hideOnEscape = 1,

hasEditBox = 1,

maxLetters = 32,

OnShow = function(self)

getglobal(self:GetName().."Button1"):Disable();

local editBox = _G[self:GetName().."EditBox"]

editBox:SetFocus()

editBox:SetText(WowLua.save_as_name)

editBox:HighlightText()

end,

OnHide = function(self)

    local activeWindow = ChatEdit_GetActiveWindow()

    if activeWindow then

        activeWindow:SetText("")

    end

end,

EditBoxOnEnterPressed = function(self)

if _G[self:GetParent():GetName().."Button1"]:IsEnabled() == 1 then

local name = self:GetParent():GetName().."EditBox"

local button = _G[name]

local text = button:GetText()

WowLua:RenamePage(WowLua.save_as, text)

WowLua:SetTitle()

self:GetParent():Hide();

end

end,

EditBoxOnTextChanged = function (self)

local editBox = _G[self:GetParent():GetName().."EditBox"];

local txt = editBox:GetText()

if #txt > 0 then

_G[self:GetParent():GetName().."Button1"]:Enable();

else

_G[self:GetParent():GetName().."Button1"]:Disable();

end

end,

EditBoxOnEscapePressed = function(self)

self:GetParent():Hide();

ClearCursor();

end

}



function WowLua:Button_Save(button)

if button and IsShiftKeyDown() then

-- Show the static popup for renaming

local page, entry = self:GetCurrentPage()

WowLua.save_as = page

WowLua.save_as_name = entry.name

StaticPopup_Show("WOWLUA_SAVE_AS", entry.name)

return

else

local text = WowLuaFrameEditBox:GetText()

local page = self:GetCurrentPage()

self:SavePage(page, text)

self:UpdateButtons()

self:SetTitle(false)

WowLua:Queue(text)

end

end



function WowLua:Button_Undo(button)

local page, entry = self:GetCurrentPage()

local undo = WowLua:GetUndoPage()

WowLuaFrameEditBox:SetText(undo or entry.content)

end



function WowLua:Button_Redo(button)

local page, entry = self:GetCurrentPage()

local redo = WowLua:GetRedoPage()

WowLuaFrameEditBox:SetText(redo)

end



function WowLua:Button_Delete(button)

if self:IsModified() then

-- Display the unsaved changes dialog

local dialog = StaticPopup_Show("WOWLUA_UNSAVED")

dialog.data = "Button_Delete"

return

end



local page, entry = self:GetCurrentPage()

if self:GetNumPages() == 1 then

self:Button_New()

self:Button_Previous()

end



self:DeletePage(page)



if page > 1 then page = page - 1 end

local entry = self:SelectPage(page)

WowLuaFrameEditBox:SetText(entry.content)

self:UpdateButtons()

self:SetTitle(false)

end



function WowLua:Button_Lock(button)

local id = self:GetCurrentPage()

self:LockPage(id, true)

self:UpdateButtons()

end



function WowLua:Button_Unlock(button)

local id = self:GetCurrentPage()

self:LockPage(id, false)

self:UpdateButtons()

end



StaticPopupDialogs["WOWLUA_UNSAVED"] = {

text = L.UNSAVED_TEXT,

button1 = TEXT(OKAY),

button2 = TEXT(CANCEL),

OnAccept = function(self)

local page,entry = WowLua:GetCurrentPage()

WowLuaFrameEditBox:SetText(entry.content)

local action = self:GetParent().data

if type(action) == "string" then

WowLua[action](WowLua)

else

WowLua:GoToPage(self:GetParent().data)

end

end,

timeout = 0,

whileDead = 1,

exclusive = 1,

showAlert = 1,

hideOnEscape = 1,

EditBoxOnEscapePressed = function(self)

self:GetParent():Hide();

ClearCursor();

end

}



function WowLua:Button_Previous()

self:GoToPage(self:GetCurrentPage() - 1)

end



function WowLua:Button_Next()

self:GoToPage(self:GetCurrentPage() + 1)

end



function WowLua:GoToPage(page)

if self:IsModified() then

-- Display the unsaved changes dialog

local dialog = StaticPopup_Show("WOWLUA_UNSAVED")

dialog.data = page

return

end



local entry = self:SelectPage(page)

if not entry then

    return

end



WowLuaFrameEditBox:SetText(entry.content)

self:UpdateButtons()

self:SetTitle(false)

WowLua:FlushQueue()

end



function WowLua:UpdateButtons()

local current = self:GetCurrentPage()

local max = self:GetNumPages()



if current == 1 then

WowLuaButton_Previous:Disable()

else

WowLuaButton_Previous:Enable()

end



if current == max then

WowLuaButton_Next:Disable()

else

WowLuaButton_Next:Enable()

end



self.indent.indentEditbox(WowLuaFrameEditBox)



if self:IsPageLocked(current) then

WowLuaButton_Unlock:Show()

WowLuaButton_Lock:Hide()

WowLuaButton_Delete:Disable()

WowLuaFrameEditBox:SetScript("OnTextChanged", self.lockedTextChanged)

else

WowLuaButton_Unlock:Hide()

WowLuaButton_Lock:Show()

WowLuaButton_Delete:Enable()

WowLuaFrameEditBox:SetScript("OnTextChanged", self.unlockedTextChanged)

end

end



function WowLua.lockedTextChanged(box)

if WowLua.reverting then

WowLua.reverting = false

else

WowLua.reverting = true

local entry = select(2, WowLua:GetCurrentPage())

local pos = WowLua.lastCursorPos

box:SetText(entry.content)

WowLua.indent.indentEditbox(WowLuaFrameEditBox)

if pos then

box:SetCursorPosition(pos)

end

end

end



function WowLua:Button_Run()

local text = WowLuaFrameEditBox:GetText()



-- Run the script, if there is an error then highlight it

if text then

-- Add the current state of the page to the queue 

WowLua:Queue(text)



local succ,err = WowLua:RunScript(text)

if not succ then

local chunkName,lineNum = err:match("(%b[]):(%d+):")

lineNum = tonumber(lineNum)

WowLua:UpdateLineNums(lineNum)



-- Highlight the text in the editor by finding the char of the line number we're on

text = WowLua.indent.coloredGetText(WowLuaFrameEditBox)



local curLine,start = 1,1

while curLine < lineNum do

local s,e = text:find("\n", start)

start = e + 1

curLine = curLine + 1

end



local nextLine = select(2, text:find("\n", start))



WowLuaFrameEditBox:SetFocus()

WowLuaFrameEditBox:SetCursorPosition(start - 1)

end

end

end



function WowLua:Button_Config()

InterfaceOptionsFrame_OpenToCategory("WowLua")

end



function WowLua:Button_Close()

if self:IsModified() then

-- Display the unsaved changes dialog

local dialog = StaticPopup_Show("WOWLUA_UNSAVED")

dialog.data = "Button_Close"

return

end



HideUIPanel(WowLuaFrame)

end



function WowLua:IsModified()

local page,entry = self:GetCurrentPage()

local orig = entry.content

local current = WowLuaFrameEditBox:GetText(true)

return orig ~= current

end



function WowLua:IsUntitled()

local page, entry = self:GetCurrentPage()

return entry.untitled

end



function WowLua:SetTitle(modified)

local page,entry = self:GetCurrentPage()

WowLuaFrameTitle:SetFormattedText("%s%s - WowLua Editor", entry.name, self:IsModified() and "*" or "")

end



function WowLua:OnSizeChanged(frame)

-- The first graphic is offset 13 pixels to the right

local width = frame:GetWidth() - 13

local bg2w,bg3w,bg4w = 0,0,0



-- Resize bg2 up to 256 width

local bg2w = width - 256

if bg2w > 256 then

bg3w = bg2w - 256

bg2w = 256

end



if bg3w > 256 then

bg4w = bg3w - 256

bg3w = 256

end



local bg2 = WowLuaFrameBG2

local bg3 = WowLuaFrameBG3

local bg4 = WowLuaFrameBG4



if bg2w > 0 then

bg2:SetWidth(bg2w)

bg2:SetTexCoord(0, (bg2w / 256), 0, 1)

bg2:Show()

else

bg2:Hide()

end



if bg3w and bg3w > 0 then

bg3:SetWidth(bg3w)

bg3:SetTexCoord(0, (bg3w / 256), 0, 1)

bg3:Show()

else

bg3:Hide()

end



if bg4w and bg4w > 0 then

bg4:SetWidth(bg4w)

bg4:SetTexCoord(0, (bg4w / 256), 0, 1)

bg4:Show()

else

bg4:Hide()

end



if WowLuaFrameResizeBar and false then

local parent = WowLuaFrameResizeBar:GetParent()

local cursorY = select(2, GetCursorPosition())

local newPoint = select(5, WowLuaFrameResizeBar:GetPoint())

local maxPoint = parent:GetHeight() - 175; 



if newPoint < 100 then

newPoint = 100

elseif newPoint > maxPoint then

newPoint = maxPoint

end



WowLuaFrameResizeBar:ClearAllPoints()

WowLuaFrameResizeBar:SetPoint("TOPLEFT", parent, "BOTTOMLEFT", 14, newPoint)

WowLuaFrameResizeBar:SetPoint("TOPRIGHT", parent, "BOTTOMRIGHT", 0, newPoint)

end

end



function WowLua:ResizeBar_OnMouseDown(frame, button)

frame.cursorStart = select(2, GetCursorPosition())

frame.anchorStart = select(5, frame:GetPoint())

frame:SetScript("OnUpdate", function(...) WowLua:ResizeBar_OnUpdate(...) end)

end



function WowLua:ResizeBar_OnMouseUp(frame, button)

frame:SetScript("OnUpdate", nil)

end



function WowLua:ResizeBar_OnUpdate(frame, elapsed)

local parent = frame:GetParent()

local cursorY = select(2, GetCursorPosition())

local newPoint = frame.anchorStart - (frame.cursorStart - cursorY)/frame:GetEffectiveScale()

local maxPoint = parent:GetHeight() - 175; 



if newPoint < 100 then

newPoint = 100

elseif newPoint > maxPoint then

newPoint = maxPoint

end



frame:ClearAllPoints()

frame:SetPoint("TOPLEFT", parent, "BOTTOMLEFT", 14, newPoint)

frame:SetPoint("TOPRIGHT", parent, "BOTTOMRIGHT", 0, newPoint)

end



function WowLua:OnVerticalScroll(scrollFrame)

local offset = scrollFrame:GetVerticalScroll();

local scrollbar = getglobal(scrollFrame:GetName().."ScrollBar");



scrollbar:SetValue(offset);

local min, max = scrollbar:GetMinMaxValues();

local display = false;

if ( offset == 0 ) then

getglobal(scrollbar:GetName().."ScrollUpButton"):Disable();

else

getglobal(scrollbar:GetName().."ScrollUpButton"):Enable();

display = true;

end

if ((scrollbar:GetValue() - max) == 0) then

getglobal(scrollbar:GetName().."ScrollDownButton"):Disable();

else

getglobal(scrollbar:GetName().."ScrollDownButton"):Enable();

display = true;

end

if ( display ) then

scrollbar:Show();

else

scrollbar:Hide();

end

end



function WowLua:UpdateLineNums(highlightNum)

-- highlightNum is the line number indicated by the error message

if highlightNum then 

WowLua.highlightNum = highlightNum

else

highlightNum = WowLua.highlightNum

end



-- Since we know this is FAIAP enabled, we need to pass true in order

-- to get the raw values

local editbox = WowLuaFrameEditBox

local linebox = WowLuaFrameLineNumEditBox

local linetest = WowLuaFrameEditBoxLineTest

local linescroll = WowLuaFrameLineNumScrollFrame



local width = editbox:GetWidth() 

local text = editbox:GetText(true)



local linetext = ""

local count = 1

for line in text:gmatch("([^\n]*\n?)") do

if #line > 0 then

if count == highlightNum then

linetext = linetext .. "|cFFFF1111" .. count .. "|r" .. "\n"

else

linetext = linetext .. count .. "\n"

end

count = count + 1



-- Check to see if the line of text spans more than one actual line

linetest:SetText(line:gsub("|", "||"))

local testwidth = linetest:GetWidth()

if testwidth >= width then

linetext = linetext .. string.rep("\n", testwidth / width) 

end

end

end



if text:sub(-1, -1) == "\n" then

linetext = linetext .. count .. "\n"

count = count + 1

end



-- Make the line number frame wider as necessary

local offset = tostring(count):len() * 10

linescroll:ClearAllPoints()

linescroll:SetPoint("TOPLEFT", WowLuaFrame, "TOPLEFT", 18, -74)

linescroll:SetPoint("BOTTOMRIGHT", WowLuaFrameResizeBar, "TOPLEFT", 15 + offset, -4)



linebox:SetText(linetext)

linetest:SetText(text)

end



local function canScroll(scroll, direction)

local num, displayed, currScroll = scroll:GetNumMessages(),

scroll:GetNumLinesDisplayed(),

scroll:GetCurrentScroll();

if ( direction == "up" and

(

num == displayed or

num == ( currScroll + displayed )

 )

) then

return false;

elseif ( direction == "down" and currScroll == 0 ) then

return false;

end

return true;

end



function WowLua:UpdateScrollingMessageFrame(frame)

local name = frame:GetName();

local display = false;



if ( canScroll(frame, "up") ) then

getglobal(name.."UpButton"):Enable();

display = true;

else

getglobal(name.."UpButton"):Disable();

end



if ( canScroll(frame, "down") ) then

getglobal(name.."DownButton"):Enable();

display = true;

else

getglobal(name.."DownButton"):Disable();

end



if ( display ) then

getglobal(name.."UpButton"):Show();

getglobal(name.."DownButton"):Show();

else

getglobal(name.."UpButton"):Hide();

getglobal(name.."DownButton"):Hide();

end

end



local scrollMethods = {

["line"] = { ["up"] = "ScrollUp", ["down"] = "ScrollDown" },

["page"] = { ["up"] = "PageUp", ["down"] = "PageDown" },

["end"] = { ["up"] = "ScrollToTop", ["down"] = "ScrollToBottom" },

};



function WowLua:ScrollingMessageFrameScroll(scroll, direction, type)

-- Make sure we can scroll first

if ( not canScroll(scroll, direction) ) then

return;

end

local method = scrollMethods[type][direction];

scroll[method](scroll);

end



function WowLua:OnTextChanged(frame)

frame.highlightNum = nil

end



function WowLua:OnCursorChanged(frame)

WowLua.dirty = true

end



BINDING_HEADER_WOWLUA = "WowLua Editor/Interpreter"

BINDING_NAME_TOGGLE_WOWLUA = "Show/Hide window"

BINDING_NAME_RUN_WOWLUA = "Run current page"

BINDING_NAME_SAVE_WOWLUA = "Save current page"



SLASH_WOWLUA1 = "/lua"

SLASH_WOWLUA2 = "/wowlua"

local first = true

SlashCmdList["WOWLUA"] = function(txt)

local page, entry = WowLua:GetCurrentPage()

if first then

WowLuaFrameEditBox:SetText(entry.content)

WowLuaFrameEditBox:SetWidth(WowLuaFrameEditScrollFrame:GetWidth())

WowLua:SetTitle(false)

first = false

end



WowLuaFrame:Show()



if processSpecialCommands(txt) then

return

end



if txt:match("%S") then

WowLua:ProcessLine(txt)

end



WowLuaFrameCommandEditBox:SetFocus()

end



local function printf(fmt, ...)

print(fmt:format(...))

end



SLASH_WOWLUARUN1 = "/luarun"

SLASH_WOWLUARUN2 = "/wowluarun"

SlashCmdList["WOWLUARUN"] = function(txt, editbox)

local entry, idx = WowLua:SelectPage(txt)

if not entry then

    printf("|cFF33FF99WowLua|r: Unable to find a page named '%s'", txt)

    return

else

    printf("|cFF33FF99WowLua|r: Running page '%s'", txt)

    local func, err = loadstring(entry.content, "WowLua")

    if not func then

        printf("|cFF33FF99WowLua|r: Error compiling page '%s': %s", txt, err)

    else

        -- Call the function

        local succ, err = pcall(func)

    

        if not succ then

            printf("|cFF33FF99WowLua|r: Error while running page '%s': %s", txt, err)

        end

    end

end

end

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