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Flash Heal
Spell holy flashheal
  • Flash Heal
  • 40 yd range
  • Global cooldown
  • 18% of base mana
  • 1.5 sec cast
  • Heals a friendly target for X to Y.
Usable by
ClassPriest
Properties
TypeDefensive
SchoolHoly
CooldownGlobal
Talents
TalentedNo
Improvement
talents
Healing Focus (priest talent), Holy Specialization, Inspiration, Surge of Light, Spiritual Healing, Holy Concentration, Blessed Resilience, Empowered Healing, Serendipity, Test of Faith, Martyrdom, Silent Resolve, Inner Focus, Focused Power, Enlightenment, Focused Will, Power Infusion, Improved Flash Heal, Renewed Hope, Divine Aegis, Grace, Borrowed Time.
Other information
Ranks11
Sometimes, a small shard of light is all that is needed to keep the darkness at bay.

Flash Heal is a priest's fast single-target healing spell. In theory it sacrifices mana efficiency in order to land a heal faster on someone who might not live to receive a large heal, but in the contemporary raiding environment, flash heal has become the direct heal of choice for many priests, and can be more mana efficient than its slower alternative, Greater Heal

While Greater Heal is more efficient than Flash Heal when looking at the base spell, without talents they scale the same way in terms of healing per second. Because Flash Heal has a glyph that improves its mana efficiency, while there is no glyph for Greater Heal the difference between the two spells has become smaller. For discipline priests with Improved Flash Heal Flash Heal can actually be more mana efficient than Greater Heal. This, combined with the fact that Greater Heal, being larger and slower, tends to overheal for more, has caused some priests to abandon Greater Heal altogether in favour of the faster heal.

Debate continues whether it is correct to replace Greater Heal with Flash Heal entirely, but Flash Heal definitely has a place as a direct heal for all priests.

Table

Flash Heal is available at level 3 for 57Copper.

Level Mana Cost Healing
1 - -
2 - -
3 14% 203
4 14% 205
5 13% 207
6 14% 207
7 14% 209
8 14% 210
9 14% 213
10 14% 217

Notes

Improvements

Talents

Holy tree talents:

  • Healing Focus (priest talent), reduces the pushback suffered from damaging attacks by 35/70% when casting.
  • Holy Specialization, increased critical strike chance with all Holy spells by 1/2/3/4/5%.
  • Inspiration, critical heals cause the target to take 3/7/10% less physical damage.
  • Surge of Light give you a chance on every spell critical to make your next Flash Heal spell an instant cast, have no mana cost, but be incapable of a critical hit.
  • Spiritual Healing, increases the amount healed by your healing spells by 2/4/6/8/10%.
  • Holy Concentration, increases your Spirit-based mana regeneration by 16/32/50 after you critically heal with Flash Heal.
  • Blessed Resilience, increases your healing by 1/2/3%.
  • Empowered Healing, your Flash Heal has increased benefit from bonus healing effects by 4/8/12/16/20%.
  • Passive Serendipity, when you heal with Flash Heal, the cast time of Greater Heal or Prayer of Healing is reduced by 12 stacking 3 times (12/24/36%).
  • Test of Faith, increases healing by 4/8/12% on targets below 50% health.

Discipline tree talents:

  • Martyrdom, reduces the pushback by 10/20%, only after being a victim of a critical strike (50/100% chance to proc).
  • Silent Resolve, reduces threat by 7/14/20%
  • Inner Focus, the spell costs no mana, and increases it's critical strike chance by 25%.
  • Focused Power, increases healing done by 2/4%.
  • Enlightenment, increases haste of all spells by 2/4/6%.
  • Focused Will, increases critical strike chance of all spells by 1/2/3%, and increases healing after taking a critical hit by 3/4/5% stacking 3 times (9/12/15%).
  • Power Infusion, reduces casting time and mana cost of spells by 20% for 15 seconds.
  • Improved Flash Heal, reduces the mana cost by 5/10/15% and increases the critical heal chance by 4/7/10% on targets below 50% health.
  • Renewed Hope, increases critical strike chance by 2/4% on targets affected by a Weakened Soul debuff.
  • Divine Aegis, critical heals create a protective shield that absorbs 10/20/30% damage.
  • Grace, increases healing by 3% stacking 3 times (3/6/9%).
  • Borrowed Time, increases haste by 5/10/15/20/25% after casting Power Word: Shield.

Glyphs


fr:Soins Rapides

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