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Returns the unit's melee attack power and modifiers.

base, posBuff, negBuff = UnitAttackPower(unit);

Parameters[]

Arguments[]

unit
UnitId - The unit to get information from. (Does not work for "target" - Possibly only "player" and "pet")

Returns[]

base
Number - The unit's base attack power
posBuff
Number - The total effect of positive buffs to attack power.
negBuff
Number - The total effect of negative buffs to the attack power (a negative number)

Example[]

local base, posBuff, negBuff = UnitAttackPower("player");
local effective = base + posBuff + negBuff;
DEFAULT_CHAT_MESSAGE("Your current attack power: " .. effective);

Result[]

Displays the player's current attack power in the default chat window.

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